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Fair Play Summit: How to Talk About Positive Behavior

Weszt Hart  (Head of Player Dynamics, Riot Games)

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Plus Pass, Expo Pass, Audio Pass, Independent Games Summit Pass - Get your pass now!

Topic: Advocacy

Format: Session

Vault Recording: TBD

Audience Level: Yes

While as an industry we've taken great strides to describe the behaviors that are detrimental to the games we make, we've not focused enough on how to identify positive behaviors and how to target them by design. In order to do this, we need a shared language. To help this talk will introduce an in-progress taxonomy that Riot Games has been developing for describing and targeting positive and prosocial behavior.

Takeaway

Attendees will leave with useful language for discussing and targeting positive and prosocial behavior in their games and social systems.

Intended Audience

This talk is aimed at designers, producers, and game company owners interested in how to intentionally create products for more positive social interactions.