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Weszt Hart (Head of Player Dynamics, Riot Games)
Location: Room 2005, West Hall
Date: Tuesday, March 22
Time: 2:10 pm - 2:40 pm
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Plus Pass, Expo Pass, Audio Pass, Independent Games Summit Pass - Get your pass now!
Viewing Experience: In-Person/Virtual
Vault Recording: Video
Audience Level: Yes
While as an industry we've taken great strides to describe the behaviors that are detrimental to the games we make, we've not focused enough on how to identify positive behaviors and how to target them by design. In order to do this, we need a shared language. To help this talk will introduce an in-progress taxonomy that Riot Games has been developing for describing and targeting positive and prosocial behavior.
Attendees will leave with useful language for discussing and targeting positive and prosocial behavior in their games and social systems.
This talk is aimed at designers, producers, and game company owners interested in how to intentionally create products for more positive social interactions.