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Fair Play Summit: Virtual Identities: Opportunities, Ethics and Risks

Brian Moriarty (Professor of Practice, WPI)

Philip Rosedale (CEO, High Fidelity)

Anita Sarkeesian (Executive Director, Feminist Frequency)

Roy Harvey (GM, Electronic Arts SEED)

Michael Pappas (CEO, Modulate)

Eric Goldberg (CEO, Crossover Technologies)

Pass Type: All Access Pass, Core+Summits Pass, Core Pass, Summits Pass, Expo Plus Pass, Expo Pass, Audio Pass, Independent Games Summit Pass - Get your pass now!

Topic: Advocacy

Format: Session

Vault Recording: TBD

Audience Level: All

Today's games and virtual worlds give players ever-advancing ways to customize their characters, extending not only to their name and play style but also their personal appearance and voice. These customizations are powerful tools for increasing immersion and giving players a choice over what details of their physical self they're comfortable revealing, but they also entail potential risks of identity impersonation/theft, cultural toxicity, and diversity loss. A prestigious panel of game developers, technologists, academics and community thinkers will discuss the evolving technologies of self-transformation, and consider strategies for maximizing their positive impact on virtual communities.


Attendees will gain awareness of the potential unintended consequences of advanced identity customization and become acquainted with a variety of possible mitigations such as ML analytics to avoid fraud and detect misbehavior, anti-deepfake tools such as asset watermarking, and strategic options for avoiding cultural homogenization and marginalized minorities.

Intended Audience

Attendees require no specific expertise but should feel strongly about promoting equality/safety in online gaming and be curious about the tools and strategies available to achieve this goal. Community managers, and those focused on player experience and character design, will find many direct applications to their work.