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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Fair Play Summit: Why True Inclusion Matters: A Framework for Addressing Employee Harassment

Eve Crevoshay  (Executive Director, Take This)

Location: Room 3016, West Hall

Date: Tuesday, March 21

Time: 4:40 pm - 5:10 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass

Topic: Advocacy

Format: Lecture

Vault Recording: Video

Audience Level: All

This session will take survey data about harassment of game developers to build a case for why preventing harassment across games starts with fundamental culture change efforts inside game studios.

The session builds on research conducted by Take This and others to create a clear case for true inclusion and diversification inside games studios, and how that can address the fundamental challenges that have become endemic in online games and game communities. In the process, this work will also address harassment in the physical and work environments where both players and game makers work and play.

Takeaway

Attendees will leave this lecture with a clear narrative to describe the connection between diversity and inclusion and harassment of game makers and players. The talk will help people advocate for better practices in their studio, including why it matters to the bottom line to address studio culture.

Intended Audience

This is for trust and safety professionals, producers, designers, people managers, and leaders who are concerned about studio culture, harassment, and player experience.