GDC + VRDC 2019 Session Scheduler

View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Sony Santa Monica Presents: God of War (Presented by Autodesk)

Axel Grossman (Lead Technical Artist, Sony Computer Entertainment)

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit - Get your pass now!

Topic: Visual Arts

Format: Sponsored Dev Day

Vault Recording: TBD

Audience Level: All

Lead Technical Artist Axel Grossman will take us behind the scenes on the popular AAA franchise, God of War.

Takeaway

Game developers will see a first-hand example of how animation performance in Maya accelerated workflows for artists at a major AAA game studio, and learn how they can be applied in other cases at other studios.