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Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.

Find Your Next Big Win with AppGallery (Presented by Huawei)

Gavin Kinghall Were  (Global Head of BD Solutions, Consumer Business Group, Huawei)

Alexandre Salem  (Global Gaming Business Development Director, Huawei)

Aurelien Lavaud  (Global BD Director, Gameloft)

Maxim Kirilenko  (Chief Business Development Officer, Playrix)

Date: Friday, July 23

Time: 9:40am - 10:10am

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass

Topic: Business & Marketing

Format: Sponsored Session

Vault Recording: Not Recorded


In the evolving demographics of global game players and transformation of gaming experiences, AppGallery introduces an exciting opportunity for developers and publishers. This session introduces AppGallery as a top 3 global app marketplace and discusses its hardware and software capabilities, device and user network, and developer support.

AppGallery invites global developers and publishers to join the ecosystem to realize their next big win. Accelerate global expansion with access to over 540 million monthly active users. Elevate game experiences by leveraging over 730 million worldwide HUAWEI device user base. Gain high-touch local support to optimize your success in AppGallery from development through testing, publishing, promotion, and monetization. Hear from top mobile game developers who have found new growth opportunities with AppGallery.


Discover the critical role AppGallery can play in your global growth strategy, helping you achieve more for your games with an overview of innovative reach and capabilities, end-to-end development and marketing support, and in-depth case studies of developer successes.

Intended Audience

This session is intended for developers and publishers who want to grow their games globally. Professionals in both development and design and business management will also find much to learn about this growth opportunity.