Don Norbury (Studio Head, Shrapnel)
Location: Room 2016, West Hall
Date: Tuesday, March 21
Time: 4:40 pm - 5:10 pm
Pass Type:
All Access Pass, Summits Pass
Topic:
Free-to-Play
Format:
Lecture
Vault Recording: Video
Audience Level: Intermediate
Proper Blockchain application to games requires understanding and dealing with open-market/free-floating economic principles. Critical elements such as value accrual and scarcity can not be evaluated on an individual-basis and familiar metrics around retention and conversion start to serve a smaller image of the health of a project.
In this presentation we'll review the state of Blockchain game economic models, some familiar patterns being utilized, and some examples of game design principles that can be used to shore up the need to maintain a healthy game where the value of goods, items, and even the currency itself is defined by the players and not the developers.
Takeaway
Attendees will leave with a greater understanding of the open-market influences on item and currency value in GameFi enabled games - as well as some strategies to model healthy games and allow for F2P acquisition without burning their economies to the ground.
Intended Audience
Game industry members interested in or actively building a Blockchain and GameFi enabled game. Experience with designing games and economies is not required, but attendees will gain more value if they have some history in the space.