Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by pass type, topic, and format. You will be able to build your personal schedule directly within the event platform, once live early July 2021.
Pass Type: All Access Pass, Summits Pass
Topic: Free to Play
Vault Recording: TBD
Postmortems do a disservice to the industry because a) they assume a game is done when released (when no game today ends after its first release), and b) they mostly talk about the same issues ("we crunched a lot!", "it was much harder than we thought!", etc).
This session asks F2P game developers with great games to come talk about some specific aspects of the design or the production process that made their game unique. This year the speakers will discuss procedural content in Adventure Capitalist, and tips for effective and cheap user acquisition from indie dev studio KooApps.
Interesting stories with key takeaways you could implement in your own development process.