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Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.

Free to Play Summit: Game Dev Stories

Gabriel Lefebvre  (Game Design Manager, Hyper Hippo Games)

Chun-Kai Wang  (CEO, Kooapps LLC)

Date: Monday, July 19

Time: 10:50am - 11:20am

Pass Type: All Access Pass, Summits Pass

Topic: Free to Play

Format: Session

Vault Recording: Video

Postmortems do a disservice to the industry because a) they assume a game is done when released (when no game today ends after its first release), and b) they mostly talk about the same issues ("we crunched a lot!", "it was much harder than we thought!", etc).

This session asks F2P game developers with great games to come talk about some specific aspects of the design or the production process that made their game unique. This year the speakers will discuss procedural content in Adventure Capitalist, and tips for effective and cheap user acquisition from indie dev studio KooApps.


Interesting stories with key takeaways you could implement in your own development process.

Intended Audience

Game developers