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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

From AI Generation to Art-Directed Stylizer: How Yahaha Platform Helps Create Stylized Worlds (Presented by YAHAHA Studios)

Jiao Liang  (Product Manager, YAHAHA Studios)

Stone Shi  (Software Engineer, YAHAHA Studios)

Location: Room 3020, West Hall

Date: Thursday, March 23

Time: 12:45 pm - 1:45 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass

Topic: Visual Arts

Format: Sponsored Session

Vault Recording: Video

Audience Level: All

Yahaha Studio

Attractive art styles are key in drawing players to a game. That's where Yahaha comes in. Our AI technology and art-directed stylizers allow creators to effortlessly construct a variety of stylized worlds. Imagine having an AI assistant by your side, suggesting the ideal assets for your world's current art style. For example, constructing a realistic house with the perfect finishing touches. And, with our AI NPC system, you can add characters with distinct personalities, voices, and behaviors for players to interact with. Moreover, we offer multiple customizable art styles, enabling creators to create their own worlds with just a few clicks and achieve the same stunning results on all supported platforms, without having to rebuild their worlds at runtime.


Attendees will walk away with broad ideas about how to combine AI technology with a UGC(User Generated Content) creation tool. Attendees will also be inspired by ideas for how different stylized worlds can be created in Yahaha, and gain concepts and best practice of harmonizing different stylized effects.

Intended Audience

This is for developers interested in the best practice of AI technology in UGC game creations. And it's also for artists who want to create UGC worlds with their own art styles.