Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.
Date: Wednesday, July 21
Time: 3:40pm - 4:10pm
Pass Type: All Access Pass, Core Pass
Topic: Visual Arts
Vault Recording: Video
Audience Level: N/A: I prefer to present live on-site but I am open to delivering a virtual presentation
Eastern and Western countries have different aesthetic views on artistic styles. When a game wants to enter different cultural circles, the challenge developers will inevitably face is whether the player can accept its artistic style. When we face the challenge of changing artistic styles, how can we efficiently combine the characteristics of Eastern and Western arts in different cultures, create new artistic concepts, and ultimately enhance the artistic effects in the game?Yang Suo, the Chief Art Director of Netease, will talk about how to fine-tune artistic skills and concepts when they have Western art experience to make the game successful in China.
Speakers will talk about how to fine-tune artistic skills and concepts when they have Western art experience to make the game successful in China.
Game designers and anyone interested in visual arts