View, browse and sort the ever-growing list of sessions by pass type, topic, format and viewing experience. Use the experience filter to view sessions and roundtables that will be available on the virtual GDC event platform. Virtual sessions will be available to watch on-demand through April 1st, 2022 at 5pm PT. All days/times are displayed in Pacific Time.
Use the Viewing Experience filter to see which sessions will be available on-site, on the virtual platform, or both:
All registered attendees will be able to build their personal schedule in the virtual GDC event platform and mobile app. Download the Informa Tech Events app to gain access to the Game Developers Conference 2022 virtually. Login with the email address you used to register.
Larry Rye (Senior Manager, Partner Manager, Solutions Architect - Game Services HD, Unity Technologies)
Jay Pecho (Technical Director, Industrial Toys)
Daniel Stansens (Production Director, Eleventh Hour Games)
Location: Room 2020, West Hall
Date: Thursday, March 24
Time: 12:45 pm - 1:45 pm
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Plus Pass, Audio Pass, Independent Games Summit Pass - Get your pass now!
Format: Sponsored Session
Viewing Experience: In-Person
Vault Recording: Video
Audience Level: No
How do studios of all sizes ensure that their multiplayer games are as fun as possible? It's a tough ask to create a game, then equip it with a top-quality online experience that will keep their players coming back for months (or even years) to come. In this session, you'll discover how studios fulfill the potential of their hit multiplayer games by building on Multiplay's battle-tested solutions and learn how to build a scalable foundation for your game.
Attendees will understand the challenges that exist when developing and operating a multiplayer game and how studios can tackle them. You will hear how Unity works together with studios to launch and run multiplayer games, utilizing their people and platform, to give games a competitive edge at launch and beyond.
This is for anyone interested in multiplayer games and specifically those who want to learn more about the potential challenges and how studios plan and deal with them to ensure the best player experience.