Ella Qiang (VP Ecosystem & Partnerships, Cronos Labs)
Jun Park (Gaming Investments Lead, HASHED)
Kit Lau (Co-founder, D.G.Pals)
Kate Irwin (Staff Reporter, Decrypt)
Location: Room 2009, West Hall
Date: Friday, March 24
Time: 12:15 pm - 12:45 pm
Pass Type:
All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass, Friday Only Expo Pass
Topic:
Business & Marketing
Format:
Sponsored Session
Vault Recording: Not Recorded
Audience Level: All
The global Web3 gaming market is forecast to reach US$50B by 2025, a 10x growth rate of the traditional gaming industry. While Web3 gaming saw a high volume of early adopters due to the inflated financial rewards seen through play-to-earn models, the crypto winter of 2022 highlighted the unsustainability of this model, prompting the industry to take a more systematic approach to facilitate mainstream adoption. How so?
As an industry projected to be worth US$285 billion by 2027, the wider gaming sector has ready access to a large captive audience. Unlocking their interest in blockchain gaming is therefore key to the mainstream adoption of Web3. This session offers actionable insights into how we bridge the gap between Web2 and Web3 including prioritising the fun factor, providing strong and safe infrastructure, and building new models for in-game asset ownership.
Takeaway
This panel discussion provides audience members with a strong understanding of the factors poised to bridge the gap between Web2 and Web3 including the fun factor, supporting developers in the transition to build in Web3, NFT asset ownership, and models with investment potential.
Intended Audience
Featuring a breadth of perspectives from gaming studios, venture capital, and technology providers, this discussion will remain non-technical, focussing on industry-trends and thought leadership. Attendance does not require any prerequisite knowledge of Web3, as the discussion is intended to remain accessible to traditional gamers, developers, and the crypto curious alike.