View, browse and sort the ever-growing list of sessions by pass type, topic, format and viewing experience. Use the experience filter to view sessions and roundtables that will be available on the virtual GDC event platform. Virtual sessions will be available to watch on-demand through April 1st, 2022 at 5pm PT. All days/times are displayed in Pacific Time.
Use the Viewing Experience filter to see which sessions will be available on-site, on the virtual platform, or both:
All registered attendees will be able to build their personal schedule in the virtual GDC event platform and mobile app. Download the Informa Tech Events app to gain access to the Game Developers Conference 2022 virtually. Login with the email address you used to register.
Kellee Santiago (Director of External Publishing, Niantic, Inc)
John King (Sr. Producer, Niantic, Inc)
Location: Room 3005, West Hall
Date: Monday, March 21
Time: 3:00 pm - 3:30 pm
Pass Type: All Access Pass, Summits Pass - Get your pass now!
Topic: VR/AR
Format: Session
Viewing Experience: In-Person
Vault Recording: Video
Audience Level: Prefer not to say
"Building A Real-world Metaverse For Everyone" requires we do something that has not yet been done in the early days of any computing/gaming platform -- build with diversity and inclusion from the start. In early 2021, Niantic launched the Black Developers Initiative (BDI) to identify and support Black led developers and game teams to increase representation. This is one program focused on helping more Black developers have opportunities to build and showcase their work, but there is so much more we can and should do to ensure the people building the real-world metaverse are more representative of the people who live in the real-world metaverse. But Niantic cannot do this work alone, not even close. We need the entire industry to help keep redlining and other bad practices out of the real-world metaverse.
Applicable learnings on how to foster diversity and inclusion in your work in XR.
Producers, Business Development