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View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Viewer, you can view GDC 2023 session details, speakers and share your favorites via social media. You will be able to build your schedule and access it during the show via export or with the Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Game Art in the Age of AI Roundtable (Presented by the IGDA)

Chris Solarski  (Game Designer and Theorist, Solarski Studio)

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass

Topic: Advocacy

Format: Roundtable

Vault Recording: TBD

This roundtable brings together professional developers, educators and students to discuss the ever-evolving process of game art conception, development and production. Topics will include gaming's artistic heritage, future trends and challenges working as an artist in game development—especially in light of AI-driven art and its contentious impact on artists and development processes.

Takeaway

Attendees will come away with inspiring insights behind the careers of artists working at AAA and indie levels. The topics will help assess potential areas for personal development, prompt new ideas and make industry connections.

Intended Audience

The roundtable is of particular interest to developers working in design, concept art and game art fields as well as students, and is accessible to all levels.