Natasha Skult (CEO & Creative Director, MiTale)
Location: Room 211, South Hall
Date: Wednesday, March 22
Time: 9:00 am - 10:00 am
Pass Type:
All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass
Topic:
Advocacy
Format:
Roundtable
Vault Recording: Not Recorded
This roundtable brings together professional developers, educators and students to discuss the ever-evolving process of game art conception, development and production. Topics will include gaming's artistic heritage, future trends and challenges working as an artist in game development—especially in light of AI-driven art and its contentious impact on artists and development processes.
Takeaway
Attendees will come away with inspiring insights behind the careers of artists working at AAA and indie levels. The topics will help assess potential areas for personal development, prompt new ideas and make industry connections.
Intended Audience
The roundtable is of particular interest to developers working in design, concept art and game art fields as well as students, and is accessible to all levels.