View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Viewer, you can view session and speaker details for the 2024 Game Developers Conference. New sessions are regularly added leading up to GDC, and all dates and times will be announced about 4 weeks before the event. Once live, you will be able to build your schedule with the GDC Mobile App.
Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.
Sonia Michaels (Assistant Professor/ Department Chair, DigiPen Institute of Technology)
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass - Get your pass now!
Topic: Game Career Development, Game Career Seminar
Vault Recording: TBD
Audience Level: All
In games, as in many other industries, there's a pervasive mythos that "It's a dog eat dog world." And sometimes, as we watch the layoff notices pile up, we start to believe that. But fortunately, life is not a zero sum game. It is absolutely possible to build a long, healthy career in the game industry by creating opportunities for yourself and for others, by raising your own voice and amplifying marginalized voices, and by caring about both profits and people. Will this approach lead to endless riches? Almost certainly not. But it should lead you to a long and healthy career that you can actually enjoy.
Attendees will gain a clear understanding of what defines "promotable" and "non-promotable" tasks, how to make professional choices that advance their careers and still align with their values, and how to build successful careers without losing sight of their authentic selves.
This talk will be most useful to early and mid-career attendees who are looking for ethical, sustainable ways to improve their career trajectories and contribute to their communities.