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Game Career Seminar: How to Apply for an Indie Game Job

Brandon Sheffield  (Creative Director, Necrosoft Games)

Leyla Johnson  (CEO & Creative Director, Mohawk Games)

Shawn Alexander Allen  (President & Game Design Director, NuChallenger)

Nathan Bosia  (Founder, Work With Indies)

Chris Bell  (Chief Creative Officer & Creative Director, Gardens)

Location: Room 3014, West Hall

Date: Friday, March 21

Time: 3:40 pm - 4:40 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass, Friday Only Pass - Get your pass now!

Track: Business & Marketing, Game Career Development

Format: Panel

Vault Recording: Video

Applying for indie game jobs can be different than for major studio jobs. The process can be less formal, and the jobs can be more expansive, bleeding into multiple disciplines as every developer may be wearing different hats. It's hard to make a mark as a job-seeker in general, but indie studios are a totally different beast where vibes can be as important as portfolio. Our panel features devs of various types who hire at various levels, who will discuss the best and worst of job applications they've seen while outlining some best practices for the prospective indie game hire.

Takeaway

Attendees will learn some best practices on applying for indie game jobs as a student, an established indie, or an entry from another industry, from a diverse range of studio leads sharing their perspectives hiring across full time, gig, contract, and non-US positions.

Intended Audience

Anyone applying to jobs in indie games should get something out of this talk.



Connecting the Global Game Development Community