Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.
Odin Vancza (Lead Outsource Artist, Insomniac Games)
Greg Foertsch (Art Director, Romero Games)
Wyeth Johnson (Technical Art Director, VFX, Epic Games)
Gavin Goulden (Art Director, Insomniac Games)
Shawn Robertson (Art Director, Ghost Story)
Gaurav Mathur (Creative Manager, Penumbra)
Chris Sulzbach (Lead Character Artist, Zenimax Online Studio)
Rachel Day (Lead Visual Effects Artist, Bonfire Studios)
Hector Antunez (Lead Animator/Project Art Director, Firaxis Games)
Date: Friday, July 23
Time: 1:20pm - 5:20pm
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass, Career Development Pass
Topic: Game Career Development
Format: Special Event
Vault Recording: Not Recorded
Whether it is your first job in the industry or you are looking to switch jobs, getting a job as an artist in games has never been more competitive. This session follows the "Killer Portfolio or Portfolio Killer" panel discussion and will focus on one-on-one portfolio reviews from the panelists. Participants will receive constructive critiques and advice to give their portfolios an edge in this competitive market without the pressure of an interview.
Portfolio Reviews are only open registered attendees for GDC 2021. Review spots are limited and you must submit your portfolio to be reviewed and assigned to a reviewer during the open submission period of 6/25 - 7/9. If you'd like to submit after the submission window has closed or have questions, please reach out to Molly Portillo at [email protected]
Attendees will have the opportunity to get direct feedback on their portfolios and come away with a better understanding of how to construct a portfolio that will get noticed and help them land their dream job.
This session is ideal for anyone looking to create a portfolio to break into the industry as a game artist or those already in the industry looking to make a job change.