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Game Career Seminar: Micro Postmortems: 'Sky', 'Blaseball', and 'Space Warlord Organ Trading Simulator'

Xalavier Nelson Jr.  (Creative Director, Strange Scaffold)

Vincent Diamante  (Music Composer, thatgamecompany)

Gabe McGill  (Product Designer, The Game Band)

Location: Room 3016, West Hall

Date: Friday, March 25

Time: 4:20 pm - 5:20 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Plus Pass, Expo Pass, Audio Pass, Independent Games Summit Pass, Career Development Pass, All Access Online Only Pass - Get your pass now!

Topic: Game Career Development

Format: Session

Viewing Experience: In-Person/Virtual

Vault Recording: Video

In this three-part session, you'll hear about the development of three games from three different vectors, showcasing what went well and what could've gone better. Vincent Diamante will discuss the creation of the music for ThatGameCompany's newest title Sky, Xalavier Nelson Jr will discuss the wholistic development of Space Warlord Organ Trading Simulator, and Gabe McGill will dive into the design of the social media hit Blaseball. Each title will showcase successes and mistakes, to help inform your future projects!


Learn from three indie devs what it took to make reach own particular brand of succession three very different games, with three very different approaches.

Intended Audience