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Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.

Game Career Seminar: The Resilient Job Hunt: Addressing the "Well of Doubts"

Irina Hasanow  (3D Artist, Independent)

Carlos Danna  (Software Developer, QVIK)

Tatyana Dyshlova  (Co-Founder & CEO, FuzzyBot)

Dana Wuerzburg  (Art Lead, 5th Planet Games)

Jeremy Lecus  (Technical Producer, Cryptic Studios)

Sophie Mintz  (Community Director, Donkey Crew)

Date: Friday, July 23

Time: 1:20pm - 2:20pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass, Career Development Pass

Topic: Game Career Development

Format: Session

Vault Recording: Video

With a diploma in one hand and your polished resume in the other, a new quest starts to find the first job in the industry. New job hunters set forth to secure their first industry gig. The trek to enter game development is intimidating, especially for those who are seeking employment in foreign countries or feel uncomfortable at networking events. The job search is often a time of doubt and concern, as one wonders things like "Is it me?" Learn how other developers remained resilient and overcame barriers. This panel brings together a diverse group of developers to demystify the hiring process, with special attention towards navigating the process for international applicants, women, and underrepresented minorities. Hear both general and discipline-specific job-search advice, and learn the panelists' unique stories on how they broke into the industry.


Attendees benefit from raw, honest reflections from a diverse group of panelists who found themselves consumed by the same job hunting doubts. Attendees evaluate challenges and opportunities of a wide variety of contexts, noting what to look out for, try out, and avoid.

Intended Audience

Students or mid-level professionals aspiring to break into the video game industry are the target audience, but all who are curious about job hunting tips and pitfalls will find the panel informative. International applicants, women, underrepresented minorities, and career changers will find particular benefit. The audience is encouraged to come prepared with questions for the panel.