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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Game Curriculum Framework Roundtable (Presented by the IGDA)

Julija Jeremic  (Equity, Diversity, and Inclusion Curriculum Developer, Simon Fraser University)

Location: Room 203, South Hall

Date: Thursday, March 23

Time: 5:30 pm - 6:30 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass

Topic: Advocacy

Format: Roundtable

Vault Recording: Not Recorded

The IGDA Curriculum Framework is a living document that is regularly updated and used by universities and secondary schools around the world. We will discuss the foundations of the IGDA Curriculum Framework and break out into groups for 30 minutes where you will give input regarding the future of the framework as well as specific guidance on the Framework. We will come back together for the last portion of the session to hear what has been discussed.

Takeaway

Lean about the current IGDA Curriculum Framework, participate in the next phase of creation of the Framework, understand the thoughts behind the Framework foundations and why they are important to the Framework as a whole.

Intended Audience

Academics, Instructors, Educators who are working in a video game program who want to understand where the future of the game education curriculum is headed.