GDC + VRDC 2019 Session Scheduler

View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Game Discoverability Day: Getting Your PC/Console Game Noticed: A Comprehensive How-To Guide

Joel Dreskin (Marketer, Independent)

Pass Type: All Access, GDC Conference + Summits, GDC Summits - Get your pass now!

Topic: Business & Marketing

Format: Tutorial

Tutorials: Game Discoverability Day

Vault Recording: TBD

Audience Level: All

As the number of new game releases continues to rocket each year, marketing becomes increasingly important for studios to help raise visibility for their games and get them noticed by the people who matter most for success: influencers, online communities and prospective customers.

In this session, Joel Dreskin (The MIX) will provide overarching marketing strategies and tactics that have been effective for studios large and small. He will include guidelines about when and how to start, where to focus at different stages of campaigns leading up to a game's release, ranking and prioritizing programs for different key marketing channels (influencers, press, streamers, social media channels, online communities at Discord, Reddit and elsewhere), and more. The session will share examples and case studies from a variety of recent game releases.

Takeaway

This session will provide overarching marketing strategies and tactics that have been effective for studios large and small, and will include guidelines about when and how to start, where to focus at different stages of campaigns, ranking and prioritizing programs for marketing channels and more.

Intended Audience

This session does not require any prerequisite knowledge and is intended primarily for people who have a significant role in discoverability or marketing for their company's game.