View, browse and sort the ever-growing list of sessions by pass type, topic, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Saleem Dabbous (Studio Director, KO_OP)
Pass Type: All Access Pass, Core+Summits Pass, Summits Pass - Get your pass now!
Topic: Business & Marketing
Vault Recording: TBD
Audience Level: All
In this talk, join Saleem Dabbous, studio director of KO_OP (Gnog), an 11-person Montreal based game studio, in an overview of all of the funding sources they've tapped into to keep the company alive and thriving. They'll cover our experiences with micro publishers, platform holders, government financing, and more over the past 7 years - as they describe our takeaways, survival strategies, and learnings from each. They will also break down in detail their approach to each funding source they've tapped into, providing valuable insight into how and why KO_OP has been able to continue to finance and grow the studio.
Attendees will learn about various funding sources available to smaller indie productions, their pros and cons, and how to pitch to them in detail - from the perspective of an experimental and art focused studio.
Indie developers looking to find funding, or those with small scale success in funding games and who are looking to take it to the next level.