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Game Mocap by SuperAlloy with Xsens Mocap (Presented by Movella | Xsens)

Chris Adamson  (Director of Business Development, SuperAlloy Interactive)

Katie Jo Turk  (Sr. Product Specialist Entertainment, Movella | Xsens)

Location: Room 3009, West Hall

Date: Thursday, March 24

Time: 11:30 am - 12:30 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Plus Pass, Audio Pass, Independent Games Summit Pass - Get your pass now!

Topic: Production & Team Management

Format: Sponsored Session

Viewing Experience: In-Person

Vault Recording: Not Recorded

Audience Level: Yes

Movella | Xsens

Get insights into how to create high-intensity combat content using Xsens motion capture, presented by the action design experts from SuperAlloy Interactive. SuperAlloy will talk about its action design pipeline with Xsens motion capture. How they create content for AAA games ranging from gameplay mocap to cinematics. This session will cover how SuperAlloy is bridging the creative gaps in action combat using recently completed projects.


Are you creating combat content? This session will give you insights into SuperAlloy's action design pipeline using Xsens motion capture.

Intended Audience

Game Developers, Motion Capture operators, Motion Capture Actors, Creative Directors