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Game Narrative Summit: A Topography of Words and Feels: Narrative Design in 'Lost Words: Beyond the Page'

Dan Gabriel  (Game Designer & Narrative Designer, Learning Yogi)

Location: Room 3007, West Hall

Date: Monday, March 21

Time: 2:10 pm - 2:40 pm

Pass Type: All Access Pass, Summits Pass, All Access Online Only Pass - Get your pass now!

Topic: Game Narrative

Format: Session

Viewing Experience: In-Person/Virtual

Vault Recording: Video

Audience Level: No

Lost Words: Beyond the Page leads the player into a rabbit hole of emotions to emerge, weary but fulfilled, on the other side of grief. Attend to see how narrative and gameplay work together to create a deep, emotional bond. How metaphors pull the player deeper into the experience and how psychology shaped a story of a girl, a gran and a fantasy world.

Takeaway

Get insight in the level and narrative design techniques used to connect the player's emotional state to that of the player characters. In detail, this will cover: narrative structure based on psychology, the use of words as level design architecture, choice moments as emotional investment and gameplay depth through metaphor-decoding.

Intended Audience

Anyone with an interest in writing for games, narrative design, game mechanics design or level design. No previous experience needed.