View, browse and sort the ever-growing list of sessions by pass type, topic, format and viewing experience. Use the experience filter to view sessions and roundtables that will be available on the virtual GDC event platform. Virtual sessions will be available to watch on-demand through April 1st, 2022 at 5pm PT. All days/times are displayed in Pacific Time.
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Dan Gabriel (Game Designer & Narrative Designer, Learning Yogi)
Location: Room 3007, West Hall
Date: Monday, March 21
Time: 2:10 pm - 2:40 pm
Pass Type: All Access Pass, Summits Pass, All Access Online Only Pass - Get your pass now!
Topic: Game Narrative
Viewing Experience: In-Person/Virtual
Vault Recording: Video
Audience Level: No
Lost Words: Beyond the Page leads the player into a rabbit hole of emotions to emerge, weary but fulfilled, on the other side of grief. Attend to see how narrative and gameplay work together to create a deep, emotional bond. How metaphors pull the player deeper into the experience and how psychology shaped a story of a girl, a gran and a fantasy world.
Get insight in the level and narrative design techniques used to connect the player's emotional state to that of the player characters. In detail, this will cover: narrative structure based on psychology, the use of words as level design architecture, choice moments as emotional investment and gameplay depth through metaphor-decoding.
Anyone with an interest in writing for games, narrative design, game mechanics design or level design. No previous experience needed.