View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.
Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Adanna Nedd (Games Writer and Narrative Designer, Independent)
Location: Room 2016, West Hall
Date: Tuesday, March 19
Time: 1:20 pm - 1:50 pm
Pass Type: All Access Pass, Summits Pass - Get your pass now!
Topic: Game Narrative
Vault Recording: Video
Audience Level: All
Love interests - whether they are flirty vampires, depressed elves, or struggling novelists - are as varied as the games that they are in. Where do you start when creating them? What is a love interest? How do you create one that fits your game and will be enjoyable to players? Games Writer and Narrative Designer Adanna Nedd has written and developed love interests for two years. In this talk, she will discuss the ins and outs of love interests - what they are, who they are, and how they can enhance the game's experience! She will also discuss how she crafted love interests for Spirit Swap and Kiss U and the challenges and constraints that she faced.
Attendees will learn best practices for crafting love interests in their games; defining what they are, who they are, and how they can enhance a player's experience. No previous games writing experience is necessary!
The audience for this talk is anyone with an interest in love interests. This talk isn't just for games writers - love interests are just as integral to the game's design as they are to its narrative!