GDC is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

View, browse and sort the ever-growing list of sessions by pass type, topic, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Game Narrative Summit: From Bots to 'Bandersnatch': The Future of Interactive Romance

Heidi McDonald (Contract Writer, Fogbank Entertainment)

Pass Type: All Access Pass, Core+Summits Pass, Summits Pass - Get your pass now!

Topic: Game Narrative

Format: Session

Vault Recording: TBD

Audience Level: All

Heidi McDonald, author of "Digital Love: Romance and Sexuality in Games," expands on her prior work and presents a more holistic view of interactive romance across all media, and shares thoughts about what specific components of interactive romance will become increasingly important over time for game writers to consider.


Attendees will be encouraged to think about interactive romance more holistically across all media and what part game writing will play in that landscape. They will be presented with evidence of five core concepts that will become increasingly important as our media continues to becomes more sophisticated in the future.

Intended Audience

This talk is intended for narrative designers and writers who are interested in romance and sexuality in games, as well as designers and game enthusiasts who care about story and about the romance genre in media.