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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Game Narrative Summit: IP Development: Methodologies and Strategies

Mike Laidlaw  (Chief Creative Officer, Yellow Brick Games)

Location: Room 2006, West Hall

Date: Monday, March 20

Time: 5:30 pm - 6:30 pm

Pass Type: All Access Pass, Summits Pass

Topic: Game Narrative

Format: Lecture

Vault Recording: Video

Audience Level: All

Mike Laidlaw has had the rare opportunity to work on intellectual properties developed in-house for his entire career, starting with Jade Empire and contributing to both Mass Effect and Dragon Age, before starting yet another new IP project as the Chief Creative Officer at Yellow Brick Games.

Benefit from two decades of experience in a talk that breaks down strategies for developing an enduring new intellectual property, documenting your brave new world in a way that's simple, palatable, and readable by both your team and partners, and thoughts on what to prepare for making the jump to transmedia properties such as comics, tabletop games, and video.

Takeaway

Attendees will acquire strategies and examples for questions to answer when developing an IP, along with example formats for sharing information with an internal team and external partner.

Intended Audience

This is for ayone interested in wrestling with the challenge of bringing a new world into being in a way that can be communicated effectively.