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GDC Masterclass courses require a paid pass to attend. Class sizes are kept intentionally small and seats are limited to ensure every student receives one-on-one assistance from the instructor. Pass pricing per course varies, please review the passes and pricing page for more details and secure your spot today!
Toiya Kristen Finley (Game Designer, Narrative Designer, Game Writer, Editor & Consultant, Schnoodle Media, LLC)
Pass Type: All Access Pass, Summits Pass - Get your pass now!
Topic: Game Narrative
Vault Recording: TBD
Audience Level: Yes
How do newer writers fit into game design and narrative design teams? Do writers coming from the worlds of film and comics have advantages getting work over prose writers? Is it easier to be a freelancer or employee? Especially for individuals with little experience and those looking to break in, this session encourages participants to ask veteran writers and narrative designers questions without definitive answers. Anyone working with writers is also encouraged to attend. Whether it's finding the right job, leading writers and improving team dynamics, or establishing rates, no question about the business of game writing is off limits.
Attendees will be able to ask questions regarding their experiences in the industry. They may wish to become professional game writers or want insight into working with writers. Not all attendees ask questions, but the variety of responses and the ensuing conversations will benefit newer writers and narrative designers.
This Q&A offers newer writers and those looking to break into the industry opportunities to ask veteran narrative designers and writers pressing questions about the business of game writing and how to become better professionals.