Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.
Shreyas Nivas (CEO, Replica Studios)
Date: Monday, July 19
Time: 2:00pm - 2:30pm
Pass Type: All Access Pass, Summits Pass
Topic: Game Narrative
Vault Recording: Video
Audience Level: I acknowledge GDC 2021 is an all-digital event and commit to participating virtually.
Discover how the most recent advancements in voice AI technology and tools can significantly improve the narrative process within your game studio. Writers, producers and audio engineers can easily script voice AI to produce natural-sounding voices and dialogue-on-demand within their games. Learn how voice AI will help you prototype character dialogue in pre-production or create highly polished, finished voice-over for final game release or content updates. Voice AI may be an ideal solution for optimizing your studio's voice-over production and dialogue creation processes while also minimizing time and cost.
Game studios can take advantage of simple voice AI tools to easily explore game narrative and character dialogue creation within their games and content updates. Voice AI can be a good alternative or complimentary to your current voice production process.
This session is ideally suited for studio leads involved in the game narrative process, including writers, game designers, producers, and audio engineers. Participants will learn about Voice AI generally and how to use simple voice AI tools to optimize in-game narrative and voice production processes.