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Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by pass type, topic, and format. You will be able to build your personal schedule directly within the event platform, once live early July 2021.

Game Narrative Summit: Voice AI For Game Developers: Optimizing the Narrative Process

Shreyas Nivas  (CEO, Replica Studios)

Pass Type: All Access Pass, Summits Pass

Topic: Game Narrative

Format: Session

Vault Recording: TBD

Audience Level: I acknowledge GDC 2021 is an all-digital event and commit to participating virtually.

Discover how the most recent advancements in voice AI technology and tools can significantly improve the narrative process within your game studio. Writers, producers and audio engineers can easily script voice AI to produce natural-sounding voices and dialogue-on-demand within their games. Learn how voice AI will help you prototype character dialogue in pre-production or create highly polished, finished voice-over for final game release or content updates. Voice AI may be an ideal solution for optimizing your studio's voice-over production and dialogue creation processes while also minimizing time and cost.

Takeaway

Game studios can take advantage of simple voice AI tools to easily explore game narrative and character dialogue creation within their games and content updates. Voice AI can be a good alternative or complimentary to your current voice production process.

Intended Audience

This session is ideally suited for studio leads involved in the game narrative process, including writers, game designers, producers, and audio engineers. Participants will learn about Voice AI generally and how to use simple voice AI tools to optimize in-game narrative and voice production processes.