GDC 2025 Session Viewer
Game Revenue Growth: Insights from Top Monetization Events
Oxana Fomina (Director, Gradient Universe S.L.)
Location: Room 2014, West Hall
Date: Thursday, March 20
Time: 1:30 pm - 2:00 pm
Pass Type: All Access Pass, Core Pass - Get your pass now!
Track: Business & Marketing
Format: Lecture
Vault Recording: TBD
Audience Level: All
Join this insightful session where the speaker delves into the top 5 monetization events in casual games, significantly boosting revenue. The talk highlights emerging trends and successful strategies by comparing the top events from 2023 and 2024. Attendees will gain a deep understanding of the mechanics behind player engagement, retention, and monetization. Detailed data analysis supports the findings, offering concrete evidence of the events' impacts on game performance. This session is a must-attend for game developers, industry professionals, and anyone interested in maximizing revenue in F2P games. Discover what worked in the past and what's driving success in 2024.
Takeaway
Attendees learn about the top 5 revenue-boosting monetization events in casual games, supported by detailed data analysis. The presentation explores successful events from TOP casual games and provides insights into emerging trends and effective strategies for 2025. Discover what drives player engagement, retention, and monetization.
Intended Audience
Founder, Chief Executive Officer, Market & Competitive Intelligence Lead and Analyst, Product Manager, Game Designer, and Game Producer of game studios that developed f2p games. Basic knowledge of game development and monetization strategies is necessary to appreciate the detailed data analysis and strategic recommendations fully. Insights will be valuable for games in any genre.