GDC 2025 Session Viewer
Game Trailer Microtalks
Derek Lieu (Trailer Editor, Derek Lieu Creative)
Caoimhe Carty (Senior Video Editor, Independent)
Matthew Strack (Multimedia Specialist, Raven Software)
Saim Siddique (Director of Content Marketing, Independent)
Jason White (Game Capture Director, Buddha Jones)
Katrina Dodge (Producer, Evolve Originals)
Emily Kolm (Video Lead, Evolve PR)
Ashley Ruhl (Narrative Director, Broadsword Online Games)
Christopher Bennison (Founder & CEO, DualNorth Studios)
Dino Tarvainen (Trailer Maker, Trailer Goblin)
Pass Type: All Access Pass, Core Pass - Get your pass now!
Track: Visual Arts
Format: Panel
Vault Recording: TBD
Audience Level: All
The first ever game trailer microtalks panel featuring seasoned professional game trailer makers in both the indie and AAA space. Great for if you're an aspiring or veteran game trailer maker, or a developer or studio who makes your own trailers. Whether it's a hack to save you some time, a debug option that facilitated better cinematography, or the trials and tribulations of capturing one shot to make a killer opening to the trailer you'll see something technical, inspiring, or humorous about making game trailers (and learn how to make yours better).
Takeaway
Learn tips and tricks from seasoned game trailer makers to save you time or give you inspiration for your own trailers
Intended Audience
For game trailer makers who want to learn and improve their craft, developers who want to learn techniques from professionals in the field, and anyone else interested in game trailers!