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Game VR/AR: Designing Serious Games for Rehabilitation in AR and VR Environments

Tumay Tunur (Assistant Professor, CSUSM)

Location: Room 2010, West Hall

Date: Tuesday, March 17

Time: 2:10pm - 2:40pm

Pass Type: All Access Pass, VRDC Add On - Get your pass now!

Topic: VR/AR

Format: Session

Vault Recording: TBD

Audience Level: All

Reaching Task is a serious game, developed for upper body mobility rehabilitation. This is an experimental project where the experience of playing the same game in both AR (HoloLens) and in VR (HTC Vive) is compared. The motor demands of the game is measured by a motion capture system. Participants' experiences are documented via surveys. What is initially thought as design challenges for developing an app suitable for both AR and VR, turned out to be a great recipe for a unique prescription for rehabilitation.

Takeaway

Audience will gain an insight for choosing the right platform while developing serious games for AR or VR environments.