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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.
Location: Room 2024, West Hall
Date: Thursday, March 23
Time: 12:45 pm - 1:45 pm
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass
Topic: Business & Marketing, Programming
Format: Sponsored Session
Vault Recording: Not Recorded
Audience Level: All
Indie game development is fluid and dynamic. Developers need to take advantage of the latest trends to stay ahead of the competition and meet the expectations of their players.
Fostering agency amongst your playerbase is the future: building welcoming communities for players, and offering them the freedom to make their experiences their own. But why are these aspects so important to modern gamers, and how can game developers make sure that their projects are meeting their needs?
Join Head of GameMaker, Russell Kay, and Nick Baker from GX.games as they discuss the benefits of community and modding, the importance of mastering the early access model, and how Opera's gaming initiatives will support developers in these key areas.
Indie game developers will discover the benefits of modding, and fostering a community within the early access model. We'll also discuss how Opera's gaming initiatives will support these key areas.
This speech is intended for beginner or experienced indie game developers interested in the latest trends in game development.