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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.
Kimberly Unger (Content Strategy - MR, Meta)
Therése Pierrau (Lead Artist & Co-founder, Moonmode)
Samantha Gorman (Co-Director, Tender Claws)
Jaime Pichardo (Business Director, Odders Labs)
Thomas Van Bouwel (VR Developer, Vanbo)
Location: Room 3022, West Hall
Date: Thursday, March 23
Time: 2:00 pm - 2:30 pm
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass
Format: Sponsored Session
Vault Recording: Video
Audience Level: All
Hear from developers building with the latest mixed reality technologies from Meta to create the next generation of VR/MR experiences. Come check out the mixed reality games that our developers are building against a future where 6dof is as much about the real world as it is about the virtual.
Session attendees will have the opportunity to glean insights and best practices in VR/MR development from teams building games on the cutting edge of reality.