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Games Research & User Experience Roundtable (Presented by the IGDA)

James Berg (Senior UX Researcher & Steering Committee Chair, Electronic Arts & IGDA Games Research & User Experience SIG)

Location: Room 203, South Hall

Date: Wednesday, March 18

Time: 3:30pm - 4:30pm

Pass Type: All Access Pass, Core+Summits Pass, Core Pass, Summits Pass, Expo Plus Pass, Expo Pass, Audio Pass, Independent Games Summit Pass - Get your pass now!

Topic: Advocacy

Format: Roundtable

Vault Recording: TBD

Audience Level: All

An open-roundtable discussion, hosted by veteran games researchers & user experience professionals. We'll be available to both ask and answer questions, and to share knowledge, best practices, and procedures stemming from research and UX. Attendees are welcomed to ask their own questions of our SIG members, and to contribute answers in the roundtable

Takeaway

Attendees will have the opportunity to create their own takeaways by asking our members questions, but we'll also be prepared to cover some high-value topics. These'll include common design pitfalls we're seeing in our research, user-centric design trends and their potential impacts, the roles & responsibilities across research & UX, and the growing need to broaden our potential audience

Intended Audience

All are welcome, as our focus will be on providing both research and UX knowledge to the developer community in a roundtable format. We particularly welcome those interested in joining the IGDA GRUX SIG community!