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G.A.N.G. Demo Derby: Sound Design

Nick Hartman  (Jr Audio Producer, Sound Lab)

Scott Gershin  (Creative Director, Supervising Sound Designer, Mixer, Sound Lab)

Charles Deenen  (Co-Owner / CCD, Source Sound Inc)

Gary Miranda  (Owner/Audio Director, Injected Senses Audio)

Brian Farr  (Senior Sound Design Supervisor, Blizzard Entertainment)

Pass Type: All Access Pass, Core Pass, Audio Pass - Get your pass now!

Track: Audio

Format: Panel

Vault Recording: TBD

Audience Level: All

The G.A.N.G. Sound Design Demo Derby is a longstanding tradition at GDC, and has been a cornerstone event for new and emerging audio professionals. Attendees can submit 120 seconds of their best work for a detailed critique and feedback from a team of leading audio directors and professionals. They can also participate in an active discussion with fellow panelists and audience members. The Derby is open to GDC attendees across all disciplines.

Note that Participants in the Demo Derby must have a, Audio Pass or higher



Connecting the Global Game Development Community