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View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

GenAI-powered NPCs: Learnings from our First Experiment (Presented by NVIDIA)

Mélanie Lopez Malet  (Senior Data Scientist, Ubisoft)

Virginie Mosser  (Narrative Director, Ubisoft Paris)

Xavier Manzanares  (Producer, Ubisoft)

Location: Room 3020, West Hall

Date: Wednesday, March 20

Time: 9:00 am - 10:00 am

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass - Get your pass now!

Topic: Programming

Format: Sponsored Session

Vault Recording: Not Recorded

Audience Level: All

Nvidia

In this panel discussion, we delve into the transformative impact of Generative AI on Non-Player Characters (NPCs). Our speakers, Mélanie Lopez Malet, senior data scientist, Virginie Mosser, narrative director, and Xavier Manzanares, senior producer, will present their firsthand experiences from Ubisoft’s player-facing GenAI experiments– in collaboration with Nvidia and Inworld AI. They will share the most valuable insights they wish they had known when they began working on Gen-AI powered NPCs.

Takeaway

Attendees will learn how to integrate SmartNPCs using AI, and understand the mindset switch that is needed to create a game using SmartNPCs technologies.

Intended Audience

Engineers, Game Designers, Producers



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