Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.
Aubrey Scott (Founder, Flying Cat Studios)
Date: Friday, July 23
Time: 3:40pm - 4:10pm
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass, Career Development Pass
Topic: Advocacy, Visual Arts
Vault Recording: Video
Audience Level: N/A: I would like to deliver a virtual presentation only
Cyberpunk 2077 has created the opportunity to customize the sexual organs of the player character. And If it matters what's in their pants, then it matters how we represent it. From the perspective of a queer trans woman of color, explore the hybrid problem of character creators and what meaningful, diverse, and inclusive customization for sexual organs can look like. Then take a concrete look at how to implement these concepts by simply rearranging the tools already used in character creators. Learn how these changes impact the programmers, artists, and designers building the systems and creating the content. Then explore how these choices impact the folks who play these games and the systems of our world.
Attendees will learn to rearrange common character creator techniques to provide more inclusive character creators with broader, more diverse representation. Start with a unified androgynous base character model, present blend shape features as a spectrum, use animation rigs for feature placement, and real time mesh baking for optimization.
This talk is for programmers working with artists and designers to make character creators. Artists and Designers who work on character creators may also find it useful. Folks interested in making more inclusive character creators can find helpful strategies here.