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Portfolio ​Reviews​ for Narrative Designers & Game Writers

Tracey John (Content Designer, Netflix)

Zak Garriss (Creative Director, Deck Nine Games)

Matthew Seiji Burns (Audio & Narrative Director, Zachtronics)

Ryan Kaufman (VP of Narrative, Jam City)

Mike Laidlaw (Creative Director, Freelance)

Kris Ligman (Editor, Sirvo Studios)

Matt London (Narrative Designer)

Laura Michet (Editor, Riot Games)

Xalavier Nelson Jr. (Director, Strange Scaffold)

Juan Vaca (Narrative Designer, Netflix)

Rachel Sima (Associate Producer, Deck Nine Games)

Location: Room 3005, West Hall

Date: Friday, March 20

Time: 11:45am - 1:30pm

Pass Type: All Access Pass, Core+Summits Pass, Core Pass, Summits Pass, Expo Plus Pass, Expo Pass, Audio Pass, Independent Games Summit Pass - Get your pass now!

Topic: Game Career Seminar

Format: Session

Vault Recording: TBD

Audience Level: All

In GDC’s first-ever narrative design/game writing portfolio review, experienced narrative designers and game writers will sit down with attendees to give them personalized portfolio advice. In brief individualized sessions, the reviewers will quickly look at attendees’ portfolios, offer advice, and answer any related questions. The roster of reviewers includes people with a wide range of experiences and backgrounds, such as those who’ve made AAA games and indie darlings, as well as those who’ve worked on titles for multiple platforms (PC, console, mobile, and VR/AR).

Takeaway

Attendees can line up to meet for several minutes with industry veterans to show them their portfolios and receive personalized portfolio tips.

Intended Audience

The target audience of this session is anyone looking to get advice from industry veterans to improve their narrative design/game writing portfolio, whether they're new to the industry, or just looking for other perspectives to help refresh their portfolio.