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Get It Write: Portfolio ​Advice​ for Narrative Designers & Game Writers

Tracey John  (Content Designer, Netflix)

Pass Type: Conference Pass - Get your pass now!

Topic: Student Program

Format: Session

Vault Recording: TBD

As getting creative video game jobs becomes more and more competitive, having a portfolio is as important as ever. But when it comes to portfolios for game writing and narrative design, the standards are still a mixed bag. What writing work do you show? How much is too much? What if you don’t have any published writing work yet? How much context do you need to give? What format should it be in? This session aims to give a portfolio primer for those wanting to create or update their game writing and narrative design portfolios.

Takeaway

Starting with a brief presentation, attendees will receive general advice for portfolio best practices.

Intended Audience

The target audience of this session is anyone looking to create a narrative design/game writing portfolio, or to learn tips on how to improve their current one.