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Jeffrey Kiel (Senior Manager, Graphics Tools, NVIDIA Corporation)
Location: Room 153, South Hall
Date: Thursday, March 21
Time: 5:30pm - 6:30pm
Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit - Get your pass now!
Format: Sponsored Session
Vault Recording: TBD
Audience Level: All
Are you struggling to understand why your graphics application isn't performing the way you think it should? Have you added new features only to see new rendering bugs and your frame rate fall? NVIDIA will discuss how NVIDIA Nsight Graphics provides tools to solve some of the most puzzling graphics rendering and performance problems. NVIDIA will walk you through real-world examples that show how use NVIDIA's developer tools to solve these issues and more. Learn how to use the Frame Debugger to find those pesky rendering anomalies, and how to dig into the GPU performance metrics provided by the Range Profiler to decode your performance issues. NVIDIA will also cover how to harness GPU Trace to better understand how your application is utilizing the vast parallel computing resources of the shader units. Come ready to unleash your inner GPU Ninja!
How to use Nsight Graphics to debug and profile Vulkan applications.