GDC + VRDC 2019 Session Scheduler

View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Giving Back to the Community as a Game Developer: A Case Study

Milos Paunovic (CSR Manager, Nordeus)

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Expo, Audio Conference + Tutorial, Indie Games Summit - Get your pass now!

Topic: Advocacy

Format: Session

Vault Recording: TBD

Audience Level: All

Giving back to your community via charity donations and other efforts is an important, overlooked part of game development. For Nordeus, an independent games company and creators of "Top Eleven" from Belgrade, Serbia, giving back has been at the company's core since its inception back in 2010. After an initial foray into the health and education sector, the company has learned a lot about how to conduct a "company giving" strategy; one that maximizes the impact for the community, as well as raises the company profile in positive ways.

Takeaway

Attendees will hear about the value of a well thought out giving effort in terms of achieving their long-term strategies. Furthermore, they'll learn about what it takes for it to be successful for both their communities and business.

Intended Audience

This talk is aimed at professionals who have interest in giving at their company, with themes encompassing community and long-term strategy. Prerequisite knowledge is not needed.