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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Google Developer Summit: Android Game Graphics: OpenGL ES vs. Vulkan Case Study (Presented by Google)

Nate Trost  (Developer Relations Engineer, Android Games, Google)

Location: Room 3020, West Hall

Date: Tuesday, March 21

Time: 3:50 pm - 4:20 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass

Topic: Programming

Format: Sponsor Developer Summit

Vault Recording: Video

Audience Level: Intermediate


This session will explore the two graphics APIs available to games running on Android: OpenGL ES and Vulkan. The pros and cons of each API will be discussed. A case study of the performance and power benefits of Vulkan will be presented. Recommendations will be given on when to consider supporting both APIs versus one or the other.


Attendees will learn the details of OpenGL ES and Vulkan on Android, understand the performance and power benefits of Vulkan, and know which API(s) to use for their game.