View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.
Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Shenshen Cui (Staff Developer Relations Engineer, Google)
Patrick Martin (Developer Relations Engineer, Google)
Location: Room 2024, West Hall
Date: Tuesday, March 19
Time: 3:00 pm - 3:30 pm
Pass Type: All Access Pass, Audio Pass, Core Pass, Expo Pass, Indie Games Summit Pass, Summits Pass - Get your pass now!
Format: Sponsor Developer Summit
Vault Recording: Video
Audience Level: All
This session will discuss a high level overview of best practices for handling input in mobile vs PC games, including technical details on how to implement these best practices in Android for phones, tablets, PCs, and Chromebooks to help developers give their players a first class gaming experience.
Attendees will get a better understanding of how Android handles keyboard, mouse & controller input across different form factors. Attendees will also learn best practices on how to design a proper input solution for both touch input and hardware input.
Game developers and designers that are interested in optimizing game input for different screen surfaces.