Ishan Sharma (Sr. Product Manager in Google Cloud, Google)
Location: Room 3020, West Hall
Date: Tuesday, March 21
Time: 10:50 am - 11:50 am
Pass Type:
All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass
Topic:
Programming
Format:
Sponsor Developer Summit
Vault Recording: Video
Audience Level: All
Building and maintaining the platform to run games is getting more complex - shortening time-to-market, hyperscaling to meet global player traffic, maximizing uptime and stability, and more, all the while maintaining low operating costs. In this talk, discover how to build a dedicated game server environment with Google Kubernetes Engine. You'll learn how, by using GKE, you can unite your technology with Google Cloud to create a fleet of next-generation servers that are fully managed, resilient, cost-effective, manageable, and flexible. We will learn about exciting new features and overview a demo to get you started quickly.