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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.
Peiyong Lin (Software Engineer, Google)
Charlie Stokes (Developer Relations Manager, ARM)
David Berger (Senior Software Engineer, Unity)
Location: Room 2011, West Hall
Date: Monday, March 20
Time: 9:30 am - 10:30 am
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass
Format: Sponsor Developer Summit
Vault Recording: Video
Audience Level: All
Android Dynamic Performance Framework (ADPF) is a set of Android APIs that can reduce overheating, improve battery usage, and improve CPU performance for critical tasks. This talk will describe how best to use this technology through Unity's Adaptive Performance or by directly accessing the APIs. It will include a demo of the new expanded Dr ARM game to illustrate the benefits of the latest ADPF features.
Developers who are interested in improving performance and power usage will see how Android can assist the game by giving hints about the system and taking hints about what tasks are critical to performance.