Peiyong Lin (Software Engineer, Google)
Charlie Stokes (Developer Relations Manager, ARM)
David Berger (Senior Software Engineer, Unity)
Location: Room 2011, West Hall
Date: Monday, March 20
Time: 9:30 am - 10:30 am
All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass
Sponsor Developer Summit
Vault Recording: Video
Audience Level: All
Android Dynamic Performance Framework (ADPF) is a set of Android APIs that can reduce overheating, improve battery usage, and improve CPU performance for critical tasks. This talk will describe how best to use this technology through Unity's Adaptive Performance or by directly accessing the APIs. It will include a demo of the new expanded Dr ARM game to illustrate the benefits of the latest ADPF features.
Developers who are interested in improving performance and power usage will see how Android can assist the game by giving hints about the system and taking hints about what tasks are critical to performance.