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Google Developer Summit: Improving Game Performance with Android Dynamic Performance Framework (Presented by Google)

Peiyong Lin  (Software Engineer, Google)

Charlie Stokes  (Developer Relations Manager, ARM)

David Berger  (Senior Software Engineer, Unity)

Location: Room 2011, West Hall

Date: Monday, March 20

Time: 9:30 am - 10:30 am

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass

Topic: Programming

Format: Sponsor Developer Summit

Vault Recording: Video

Audience Level: All

Google

Android Dynamic Performance Framework (ADPF) is a set of Android APIs that can reduce overheating, improve battery usage, and improve CPU performance for critical tasks. This talk will describe how best to use this technology through Unity's Adaptive Performance or by directly accessing the APIs. It will include a demo of the new expanded Dr ARM game to illustrate the benefits of the latest ADPF features.

Takeaway

Developers who are interested in improving performance and power usage will see how Android can assist the game by giving hints about the system and taking hints about what tasks are critical to performance.