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Charity Majors (CTO, Honeycomb)
Location: Room 2000, West Hall
Date: Thursday, March 24
Time: 2:00 pm - 2:30 pm
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Plus Pass, Audio Pass, Independent Games Summit Pass - Get your pass now!
Topic: Production & Team Management
Format: Sponsored Session
Viewing Experience: In-Person
Vault Recording: Not Recorded
Audience Level: Yes
In the era of the Great Resignation, this session focuses on the social and technical strategies that great engineering, development, and operations teams are using to be happier, more efficient, and more productive. Today's game architectures are distributed and complex, designed by a multitude of teams, and played across a variety of devices in every corner of the world, with the very highest expectations of players, executives, and investors. In order to find answers to today's problems, you need to be able to explore the unknown and adopt the cultural changes required to adapt to the unpredictability inherent to complex systems. We will talk through the high-impact strategies that keep teams happy and productive... and keep stakeholders happy, too.
Attendees will learn how teams can prioritize happiness for players and engineers alike. These goals are not in tension, but rather rise and fall together. This talk will show how the socio-technical practices you implement can foster productivity, trust, and satisfaction across teams at the massive scale modern games require.
This talk is suitable for audiences of any level of technical expertise across multiple disciplines. It will be of particular interest to members of organizations that have had to scale their operation to meet the challenge of increasingly complex and distributed systems.