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View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Harvesting 10 Years of Success: How 'Farm Heroes Saga' has Super-Served its Players for a Decade (Presented by King) 

Sabrina Carmona  (VP Head of Farm Heroes Saga, King)

Location: Room 2000, West Hall

Date: Tuesday, March 19

Time: 2:40 pm - 3:40 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass - Get your pass now!

Topic: Production & Team Leadership

Format: Sponsored Session

Vault Recording: Video

Audience Level: All

King

Evolving a mobile game in an ever-changing dynamic industry while maintaining a connection with players is an interesting challenge, yet it's something that Farm Heroes Saga has done successfully for a whole decade. So, what's the secret behind its success?

Sabrina Carmona, VP of Farm Heroes Saga at King, will provide a deep dive into the evolution of Farm Heroes Saga and how it continues to capture the attention of millions of players all around the world. This will include an insightful exploration into the strategic decisions that have helped to shape the game and how taking a test and learn approach is key to keeping fans engaged and entertained.

Sabrina will also talk about some of the exciting milestones planned for Farm Heroes Saga's 10th anniversary year and look ahead to the future opportunities and challenges facing the mobile games industry.

Takeaway

Attendees will get a behind-the-scenes look at what it takes to evolve and maintain the success of a much-loved decade-old game, including actionable strategies for adopting a player-centric and product-focused approach.

Intended Audience

Open to a diverse gaming audience. Attendees may be interested in the dynamics of mobile gaming, game longevity, innovation or adaptive leadership.



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