GDC + VRDC 2019 Session Scheduler

View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Have Laptop, Will Telecommute: Working Globally in Games

Alexandra M. Lucas (Content Writer, Microsoft Cortana)

Heidi McDonald (Senior Creative Director, iThrive Games)

Michelle Clough (Game Writer and Narrative Designer, Freelance)

Toiya Kristen Finley (Game and Narrative Designer, Schnoodle Media, LLC)

Patrick Coursey (Writer and Narrative Designer, Freelance)

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Expo, Audio Conference + Tutorial, Indie Games Summit - Get your pass now!

Topic: Career Development

Format: Session

Vault Recording: TBD

Audience Level: All

Working remotely is increasingly the norm; while convenient, this method of game development comes with a unique set of challenges. These America- and Canada-based writers and designers have worked remotely with game studios of varying sizes all over the world, from Pakistan to the UK to Ukraine. They will share their expertise for navigating remote international collaboration, including tips regarding taxes, visas, scheduling meetings across time zones, and more.

Takeaway

Attendees will gain an understanding of the challenges faced by game developers who work remotely with other developers all around the world. Also, attendees will learn how to avoid common missteps related to cultural norms, time differences, and how to structure their time and personal workspaces for success.

Intended Audience

This panel is intended for game developers who want to learn how to collaborate more effectively with remote, global clients. It will also be useful for clients who are interested in working with developers in remote and virtual settings.