Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by pass type, topic, and format. You will be able to build your personal schedule directly within the event platform, once live early July 2021.
Shay Goldenberg (Producer, Microsoft)
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass
Vault Recording: TBD
Audience Level: N/A: I prefer to present live on-site but I am open to delivering a virtual presentation
As one of many Forza franchise initiatives to make content more accessible for players & fans, as well as building upon our 'gaming for everyone' goals, the team produced an audio descriptive version of the Forza Motorsport announcement trailer.
Turn 10 Studios Media & Broadcast Producer Shay Goldenberg discusses the considerations, workflow, challenges & learnings of the execution process that goes into creating a trailer that not only serves as a more inclusive experience for those with vision challenges but a more immersive presentation for all viewers.
Attendees will walk away with a better understanding of what it takes to produce an audio descriptive trailer, the considerations & challenges involved, and a proven set of guidelines they can apply to their own audio descriptive trailers.
This presentation is geared toward anyone who is interested in producing game trailers or marketing gameplay content, including Producers, Game Capture Artists, Editors, Sound Designers, Community Managers, PR and Marketing. A general understanding of video production is helpful but not required.