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View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

High Performance Rendering in Snowdrop Using AMD FidelityFX™ Super Resolution 3 (FSR 3) (Presented by AMD)

Hampus Siversson  (Associate Lead Engine Programmer, Massive Entertainment, Massive Entertainment)

Colin Riley  (Senior Manager Software Development, AMD)

Location: Room 3001, West Hall

Date: Wednesday, March 20

Time: 10:30 am - 11:30 am

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass - Get your pass now!

Topic: Programming

Format: Sponsored Session

Vault Recording: Not Recorded

Audience Level: Intermediate


AMD FidelityFX™ Super Resolution 3 (FSR 3) is AMD's open-source upscaling and frame interpolation solution. Massive Entertainment integrated AMD FSR 3 technology in the Snowdrop engine, which supports a variety of titles and platforms.

Learn about how the integration has been done to ensure FSR 3 is well integrated into their pipeline, which issues they were facing and how the integration helped to improve FSR 3 itself during its development process. 

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